翻訳と辞書 |
List of 3D graphics libraries : ウィキペディア英語版 | List of 3D graphics libraries 3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation. These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977. ==Low-level 3D API== These APIs for 3D computer graphics are particularly popular: * X3D * OpenGL and the OpenGL Shading Language * OpenGL ES 3D API for embedded devices * Direct3D (a subset of DirectX) * Mantle developed by AMD. * Metal developed by Apple. * Vulkan * RenderMan * RenderWare * Glide API * QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「List of 3D graphics libraries」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|